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Sunday, November 25, 2012

MEET, GREET, AND SNOOP - DAY 1

MEET, GREET, AND SNOOP - DAY 1


This particular game does not have specific scenes or areas that give you an easy way to divide it up into an organized manner, so I decided to organize it based on a generalized To-Do list. So for this first page, we will focus on meeting all the characters and snooping through all the accessible areas during the first Day before we have to change the alarm. Puzzle Solutions will be listed on separate pages to avoid SPOILERS. There will be 2 puzzle solutions (if required) for Senior and Junior Detective solutions.

NOTE!!! The tasks highlighted in RED are tasks that are required for the Senior Detective, otherwise, the tasks are only for the Junior Detective.

NOTE!!! I covered over the SPOILERS with black, if you want a hint but not the solution, you can highlight where it is blackened and you can get a hint, otherwise if you need more than a hint and need the solution you can go to the AWARDS page or to the individual puzzle page.

Game starts out talking to Victor Lossett, the laboratory co-owner who has hired you to find out if Niko Jovic a brilliant scientist was murdered.
New Task: Read the Case File

After finishing the phone conversation enter Niko’s office and go to the desk, look in the desk drawer and it goes to a close up of the lock mechanism.Enter the code that Victor gave you (which is also located in the journal under observations). The number to enter is 171943.The drawer opens and you see a blue case file to review . Once you review it the journal will update the needed info.
Check off : Read the Case File

New Task: Investigate Ryan
New Task: Investigate the login irregularity from the night of the murder

New Task: “Meet Everyone at the Lab”
New Task: “View the Security Video Mentioned in the Case File”

New Task: “Explore the Halls”
If you click on the box on the desk, you notice that it needs to be repaired.

Award:Easter Egg – For finding a secret surprise

Award:Pigeon Handler
At the side of the room is a glass case with candy in it, you notice that you need the opening mechanism.

At the other side of the room is a hutch with locked doors, it looks like you need a key in order to open it. You also need to get the opening mechanism for the glass candy case.
You can look at each side shelf of the hutch as well as the left corner of the room.

Check off the list: "Explore Niko’s Office."
Exit the office and lets go explore the halls and meet everyone at the lab. The observation journal states that Gray and Ellie work at night and Mason and Ryan work during the day. Since it is daytime now, let’s go and meet Mason and Ryan. Enter the elevator and go to the 2nd floor. Enter the double blue doors to the right hall, here you meet Ryan by almost avoiding death by a flying bolt.Talk with her and explore the room.

Work table has an area to work with tools, but nothing to interact with yet.
There is an upper cupboard that opens where you can get a blank key card that is sitting on the inside lip of the door. There is also a paper with colored squares that will come in handy that is located on the lower shelf between the binders.

New Task: “Use the Keycard to Get Past a Locked Door”
To the right is a blue toolbox with a work area and tools, but nothing to interact with. Then look closely at the motorcycle and click on it to interact with Ryan again.

Award: Phone Charm location: Skull Charm

Award:Charmed
Check off the list: "Explore tech workshop".

Exit room and let’s go visit with Mason. As you exit Ryan’s workshop, you can look at the binary chart for reference. You can also go to the dark metal double doors of the Main Laboratory and click on the box to the right of the doors and see that you need a card to get into the lab.
New Task: "Find Something to Open the Locked Lab"

Since you already found the keycard you can check off the List: "Find Something to Open the Locked Lab"
Mason’s office is located at the other end of the hallway inside the orange single door.

Award: Phone Charm location: green gummy bear.
Go straight into to the employee break room. Pick up the book on Tesla coils.

Mason will not allow you to enter Ellie’s cubical, so go in and talk to him. He is so pleasant!
New task: “Snoop Mason’s workspace” - gonna have to wait until nighttime to try that. Take a look at the dry-erase board next to his office desk, Nancy notices in her notes that it may hold a few clues.
 Let’s go to Nancy’s room and lounge and set the alarm for night. Nancy’s room is in the room in the double gray doors in the hallway to the left of the elevator.

On to: MEET, GREET, AND SNOOP - DAY 2

Back to: HOME PAGE


1 comment:

  1. What if Ryan only gave me the plans not the plate. How do I go back with out that cant get the candy

    ReplyDelete