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Sunday, November 25, 2012

MASON'S COMPUTER, ELLIE'S OFFICE & THE LAB

MASON'S COMPUTER, ELLIE'S OFFICE & THE LAB

 
Check off: “Find a way into the Lab”

Check off: “Figure Out the Password to Activate the Keycard Program”
Check off: “Use the Keycard to Get Past a Locked Door”

Check off: “Snoop the Security Booth”
Check off: “Explore the Halls”

Puzzle #5: Let’s go back and try to solve the puzzle in order to gain access to Mason’s computer. Go to his cubicle and look at the white dry erase board.Most of the gibberish we probably wouldn’t understand but if you really look at it there are quite a few clues. At the far bottom left corner there is a hangman diagram and 2 separate words. One of the words has a hyphen and the other does not. So this is a clue that it is someone’s thing. Now, the color of the hangman diagram is orange, and if you look at the other writing on the board you see many individual letters on the board in orange. Count the spaces of letters you need to complete the puzzle and count how many letters there are on the board and what do you know? A perfect match.
Solution: You find the following letters:EEOMANTWOLSSTH (14 letters in all)

If by the process of elimination: Mason’s for a first word does work but it leaves nothing useful for the 2nd word, the other characters: Ellie, Gray, Niko, and Victor do not spell out. So what is the place that they work all about? Tesla. What do you know. That name fits! So, remove “Tesla’s” name out of the letters available and what you have left is: EOMNTWOH. If you unscramble the letters, you come up with: HOMETOWN.
Answer: Tesla’s Hometown.

You can find that information by going back to Nancy’s bedroom and looking at that book in the center locker by her bed and find out where he was from which is: Smiljan.
Go back to his cubical and enter the password which gives you full access to his computer.

Check off: “Find the Password for Mason’s Computer”
You can click on Composite Designer although you do not have use for that as of yet.

You can click on Record Repository for information.
You can click on the deleted item and Nancy sees that she needs to follow up on the video that shows that Ryan should never have been released.

New Task:“Figure Out What the Video File Referenced on Mason’s Computer Shows”
Finally you can click on the game “Composite Craze” and play if you want.

Go back down and pull the alarm so Gray will leave the security room and go in to check out the video that Mason’s referenced. Video# HLLW510257. Click play and notice that Ryan is bypassing the security system.
Check off: “Figure Out What the Video File Referenced on Mason’s Computer Shows”

As Nancy leaves the Security office, Nancy notices as she walks by the Main Laboratory, a weird sound. She says “That doesn’t sound good, Ellie might want to know about this!” Let’s go talk to Ellie.
New Task: “Inquire After the Loud Humming Near the Lab”

When you bring up the noise to Ellie she leaves and makes it very easy for your to snoop in her office.
Check off: “Inquire After the Loud Humming Near the Lab”

Let’s have a look-see. You can click on the picture frame of the girl. Pick up the book “Connecticut Yankee” turn the page and find a yellow sticky note with circles and the number 198257112 with the words “Each set = 15”. Master: “Each set = 21” Click on the desk drawer in the center of the desk and find a key, a note about the reminder hints to this month’s passcode, and an 8GB memory card.
New Task: “Find a Way to Listen to the Audio Card”

Now go to her computer and click on the “Computer Code”Folder. Scroll through the data, but see no useful information. Go to the right side of her desk and find a plastic container of Capacitors, select them for your inventory. Read the letter on the cork board from Ellie’s cousin.
Check off: “Snoop Ellie’s Work Space”

Exit Ellie’s office and go down and look around in the Main Laboratory.
New Task: “Explore the Lab”

Lots of places to look here, so we will explore from the left of the double door as you look straight at them and go around the room to the right of the double doors. First, take a closer look at the machine with the plastic black cover that opens. Take a close look at it as it has a screen showing “No Files in Queue” on the left and the plastic cover opens on the right. Also, look at the book “Battle of the Currents” on the shelf to the right. Back up from there and look closely at the large machine with the glowing blue domes, no interaction there. Next, look at the far panel to the left with the levers and lights with the sticker “Danger, High Voltage”, no interaction there. Back up and pan the room left. Skip the metal exit door for now and move on to the contraption just left of the upright toolbox. If you click on the box part the doors will open and if you click on the spigots with the doors closed it resembles some sort of shaking machine, as you turn more spigots the more intense shaking occurs. Back up and pan left, you will next come across a machine with dials on it, no interaction here, but to the left of the machine on the table you can pick up a leather booklet on Etching Solutions which will prove very useful. Back up, pan left again, and just to the left of the machine is a messy workstation with a couple of white jugs. Locate and pick up the glass beaker for future use. Back up, pan left and you will next see, to the right of the yellow door, a set of 3 cylinders with gauges; no interaction here. Skip the yellow door for now and continue to pan left. To the left of the yellow door is another contraption which is a small Tesla Coil, that you can interact with but it does not seem like you have the parts yet, all Nancy says is “Hmmm”When you click on the flat black screen, Nancy says, “Something must be broken”. Back up again and pan left.
New Task: “Repair the Small Tesla Coil in the Lab”

Puzzle #6: Next you will see a glass case with a lock on it. Nancy says that the red must mean it’s locked. The point of this puzzle is to get all the squares blue.
New Task: “Unlock the Supply Cabinet”

Puzzle #6 Solution:

Master Puzzle #6 Solution:

Check off: “Unlock the Supply Cabinet”

Cannot interact yet. Back up and pan left. Just left of the Supply Cabinet, is a sink with chemicals. Nancy makes a comment that this looks dangerous, she better know what she’s doing before she starts. So it would be a good time to SAVE, as we don’t want to blow up!

SAVE HERE!!!
If you notice, there seems to be a bottle missing.

New Task: Find the Missing Bottle of Hydrofluoric Acid”
Go back to the Supply Cabinet and pick up the Acid.

Place it on the shelf with the other chemicals.
Check off: "Find the Missing Bottle of Hydrofluoric Acid”

It should seem obvious that we will need to use that bottle to make a concoction of some sort so we should probably figure out what what“HF”means. Go out to the hallway and look at the Table of Elements on the Bulletin board.

HF – Stands for Hydrogen Fluoride. If you look in your inventory you will see in the Leather booklet on etching solutions that there are 3 Hydrofluoric Acid mixtures, 2 being the same with different measurements and 1 being different. Under normal circumstances we would pick and choose and finally find one that works. This particular time, I am going to choose the one that is different. The “Si” solution for Amateur Detective is with 3 parts Hydrofluoric Acid, 1 part Nitric Acid, and 4 parts Water. For Master Detective is with 2 parts Hydrofluoric Acid, 2 parts Nitric Acid, and 1 part water. Nitric Acid is Nitrogen Dioxide and Water which if you look again at the periodic table or HN03 would be that mixture along with Water, which is H2O.
Let’s mix them up. Amateur: Take the “HF” Container and pour it into the little measuring cup with the 3 on it and dump it into the white beaker, Take the “HNO2” Container and pour it into the little measuring cup with the 4 on it and dump it into the little measuring cup with the 3 on it and that will leave you with the 1 part that you need to add into the white beaker solutions. Finally, take the “H2O” Container and pour it into the little measuring cup with the 4 on it and dump it into the white beaker solution. Master: Take the “HF” Container and pour it into the little measuring cup with the 4 and dump it into the little measuring cup with the 3 on it and that will leave you with the 1 part that you need to add into the white beaker solution. Dump the remaining amount back into the “HF” container and repeat the step again so the paper above the sink shows “2”parts measured. Take the “HNO3” Container and pour it into the little measuring cup with the 4 on it and dump it into the little measuring cup with the 3 on it and that will leave you with the 1 part that you need to add into the white beaker solution. Dump the remaining amount back into the“HNO3” container and repeat the step again so the paper above the sink shows“2”parts measured. Finally, take the “H2O” Container and pour it into the little measuring cup with the 4 on it and dump it into the little measuring cup with the 3 on it and that will leave you with the 1 part that you need to add into the white beaker solution.

Once the solutions are made properly, take the beaker and pour it into one of the brown bottles that are sitting on the shelf above the water. Put the solution in your inventory and let’s move on.
Award: Chemist

Check off: ”Explore the Lab”
Now we are back to the right side of the double doors so let’s go and take a look in the Photo lab (Yellow Door).

New Task: “Explore the Photolithography Lab”
New Task: “Unlock the supply cabinet in the photolithography lab.”

Use the key on the upper cupboard, and get a new wafer.

Award:  Charm location: Gear phone charm.
Check off: “Unlock the supply cabinet in the photolithography lab.”

Turn to the other part of the room and see a Photolithography Etching Machine.Before attempting to work the machine, click on the book that is located on the top of the monitor to the right of the machine. Here you can read the info on the Rapid Prototyper, Circuit Design, and the Photolithography Etching. To work the Etching machine, you will need to follow the 4 steps in the book. We already created the solution, so select it from the inventory and add it to the machine as illustrated in the book under #1. Second you will need a circuit design. Probably going to need some help from Ryan getting that. You can also talk on the intercom next to the door, but no answer.
Check off: “Explore the Photolithography Lab”

Let’s finish snooping in the Tesla Coil Lab (The Metal Door with the Warning on it, in the lab)
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